can eventually lure more customers, because it will show it's real potential, which people sometimes can't see without deep look. Also adding one plane, one helicopter, one boat etc. Your physics engine as is now can handle 95% of work. I hope someone will make big train route with locomotive and carriages with switching junctions and everything simulated with real collisions, not script.Īlso tip for Nadeox1 and other devs: I know you want to keep it as driving game for regular cars, but adding some train track, 1 locomotive and 1 carriage type with basic train system (at least to only spawn carriage aligned to rail), I think it is enough. Also train will derail because of some obstacle on rail or because you are too fast, but not because of scripted behavior, but because physics engine decides. I want train which just sits on rail and does not turn by scripted path, but because of real collision with rail and which decouples, because carriage coupling couldn't stand the force. I don't want to drive train back and forth on predefined train path with scripted behavior like break coupling.
#BEAMNG TRAIN SIMULATOR#
Basic train simulation can achieve much better results than any train simulator on market. BeamNG has extreme potential also for trains. She brings her personal and HR experience into the passion she has for supporting, engaging and enabling others to be the very best they can be.İlk olarak Nadeox1 tarafından gönderildi:You can build pretty much what you want in BeamNG, infact a user already managed to build some train in BeamNG:ĭo not expect to see them as official release from us, as BeamNG is born as vehicle simulator, and our focus is building everyday vehicles (cars, trucks, etc.), not trains/planes :) Louise now shares her story as an Inspirational Speaker and, as a Coach, enables others to overcome what stops them so they can live life more fully. It was having Breast Cancer in 2017, that enabled Louise to find herself and start living her life on her own terms. Louise, by her own admission, has had her challenges with Mental Health over the years which impacted her career and personal life. Louise worked within in the HR profession for over 20 years for a variety of sectors and large organisations such as Bristol Airport, Refresco, Ofsted, Clarks and First Great Western – to name a few. Louise McMilan joined Beam in 2021 as Associate Trainer. She is also a Big Ideas Wales Role Model, Chwarae Teg Mentor and Virgin Mentor. Lianne is also passionate about supporting others and so works with Cardiff University to mentor young entrepreneurs.
Other qualifications Lianne holds are Reiki Master / Teacher, Meditation Teacher, Life Coach, Meridian Psychotherapist, NLP Practitioner, Mental Health First Aider, Breath as Medicine Facilitator and more. Since then, Lianne has continued to increase her knowledge, she is currently studying an MSc in Psychology and Neuroscience of Mental Health, and uses this knowledge to create interactive, engaging and powerful training content. Following the birth of her daughter, Lianne changed career and went into Bookkeeping and Accountancy, realising that she was very unhappy, in 2010 she made steps to again return to studying the mind. Following her degree, Lianne worked in Human Resources and achieved a post graduate certificate in Human Resource Management, here she gained her passion for learning and development. Lianne Weaver established Beam in 2014, with a degree in Educational Psychology, Lianne has always had a keen interest in understanding how the brain works and how we can use that understanding to help ourselves feel happier and healthier.